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Bogdan Timofte
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2 weeks ago
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//
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// AppDelegate.swift
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// USB Meter
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//
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// Created by Bogdan Timofte on 01/03/2020.
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// Copyright © 2020 Bogdan Timofte. All rights reserved.
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//
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import UIKit
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//let btSerial = BluetoothSerial(delegate: BSD())
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let appData = AppData()
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enum Constants {
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static let chartUnderscan: CGFloat = 0.5
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static let chartOverscan: CGFloat = 1 - chartUnderscan
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}
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// MARK: Clock
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// MARK: Debug
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public func track(_ message: String = "", file: String = #file, function: String = #function, line: Int = #line ) {
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Bogdan Timofte
authored
4 days ago
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guard shouldEmitTrackMessage(message, file: file, function: function) else {
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return
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}
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Bogdan Timofte
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2 weeks ago
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let date = Date()
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let calendar = Calendar.current
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let hour = calendar.component(.hour, from: date)
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let minutes = calendar.component(.minute, from: date)
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let seconds = calendar.component(.second, from: date)
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print("\(hour):\(minutes):\(seconds) - \(file):\(line) - \(function) \(message)")
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}
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Bogdan Timofte
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4 days ago
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private func shouldEmitTrackMessage(_ message: String, file: String, function: String) -> Bool {
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#if DEBUG
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if ProcessInfo.processInfo.environment["USB_METER_VERBOSE_LOGS"] == "1" {
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return true
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}
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#if targetEnvironment(macCatalyst)
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let importantMarkers = [
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"Error",
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"error",
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"Failed",
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"failed",
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"timeout",
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"Timeout",
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"Missing",
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"missing",
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"overflow",
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"Disconnect",
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"disconnect",
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"Disconnected",
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"unauthorized",
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"not authorized",
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"not supported",
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"Unexpected",
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"Invalid Context",
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"ignored",
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"Guard:",
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"Skip data request",
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"Dropping unsolicited data",
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"This is not possible!",
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"Inferred",
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"Clearing",
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"Reconnecting"
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]
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if importantMarkers.contains(where: { message.contains($0) }) {
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return true
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}
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let noisyFunctions: Set<String> = [
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"logRuntimeICloudDiagnostics()",
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"refreshCloudAvailability(reason:)",
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"start()",
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"centralManagerDidUpdateState(_:)",
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"discoveredMeter(peripheral:advertising:rssi:)",
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"connect()",
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"connectionEstablished()",
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"peripheral(_:didDiscoverServices:)",
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"peripheral(_:didDiscoverCharacteristicsFor:error:)",
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"refreshOperationalStateIfReady()",
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"peripheral(_:didUpdateNotificationStateFor:error:)",
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"scheduleDataDumpRequest(after:reason:)"
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]
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if noisyFunctions.contains(function) {
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return false
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}
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let noisyMarkers = [
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"Runtime iCloud diagnostics",
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"iCloud availability",
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"Starting Bluetooth manager",
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"Bluetooth is On... Start scanning...",
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"adding new USB Meter",
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"Connect called for",
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"Connection established for",
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"Optional([<CBService:",
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"Optional([<CBCharacteristic:",
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"Waiting for notifications on",
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"Notification state updated for",
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"Peripheral ready with notify",
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"Schedule data request in",
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"Operational state changed"
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]
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if noisyMarkers.contains(where: { message.contains($0) }) {
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return false
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}
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#endif
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return true
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#else
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_ = file
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_ = function
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return false
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#endif
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}
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Bogdan Timofte
authored
2 weeks ago
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@UIApplicationMain
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class AppDelegate: UIResponder, UIApplicationDelegate {
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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Bogdan Timofte
authored
a week ago
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logRuntimeICloudDiagnostics()
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Bogdan Timofte
authored
2 weeks ago
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return true
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}
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Bogdan Timofte
authored
a week ago
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private func logRuntimeICloudDiagnostics() {
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#if DEBUG
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let hasUbiquityIdentityToken = FileManager.default.ubiquityIdentityToken != nil
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track("Runtime iCloud diagnostics: ubiquityIdentityTokenAvailable=\(hasUbiquityIdentityToken)")
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#endif
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}
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Bogdan Timofte
authored
2 weeks ago
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// MARK: UISceneSession Lifecycle
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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// Called when a new scene session is being created.
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// Use this method to select a configuration to create the new scene with.
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return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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}
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func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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// Called when the user discards a scene session.
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// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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}
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}
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