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//
// AppDelegate.swift
// USB Meter
//
// Created by Bogdan Timofte on 01/03/2020.
// Copyright © 2020 Bogdan Timofte. All rights reserved.
//
import UIKit
//let btSerial = BluetoothSerial(delegate: BSD())
let appData = AppData()
enum Constants {
static let chartUnderscan: CGFloat = 0.5
static let chartOverscan: CGFloat = 1 - chartUnderscan
}
// MARK: Clock
// MARK: Debug
public func track(_ message: String = "", file: String = #file, function: String = #function, line: Int = #line ) {
let date = Date()
let calendar = Calendar.current
let hour = calendar.component(.hour, from: date)
let minutes = calendar.component(.minute, from: date)
let seconds = calendar.component(.second, from: date)
print("\(hour):\(minutes):\(seconds) - \(file):\(line) - \(function) \(message)")
}
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
logRuntimeICloudDiagnostics()
return true
}
private func logRuntimeICloudDiagnostics() {
#if DEBUG
let hasUbiquityIdentityToken = FileManager.default.ubiquityIdentityToken != nil
track("Runtime iCloud diagnostics: ubiquityIdentityTokenAvailable=\(hasUbiquityIdentityToken)")
#endif
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}